YOUR AD HERE - FREE - FOR 3 MONTHS!
Tweet about this game platform page to claim
728w x 90h (10)

Soko-Ban for Commodore 64/ 128/ MAX

Launched 1982 • 71.1/100
Sokoban ("warehouse keeper") is a is a classic puzzle game created in 1981 by Hiroyuki Imabayashi, and published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. In 1984 the ASCII Corporation published a version produced by Khaled Bentebal. It was the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.
Nostalgia & Memories? Tag this game!
Comments for Soko-Ban for Commodore 64/ 128/ MAX
Guest avatar
Add a comment...

Email Verified!

Your email has been successfully verified! You can now log in to access all features.

CLAIM YOUR AD

1
2
3

Step 1: Upload Your Banner

Required size: Loading...

🖼️

Drop your banner here or click to browse

PNG, JPG, or GIF • Max 2MB

Text shown when users hover over your banner.

Link to your shop, website, social profile, or any page. Leave blank for no link.

Processing...

75%